AI Insights · Timothy · January 2024
Top 5 Turn-Based Tactics Games in South Africa Q4 2023
Discover the top-performing turn-based tactics games in South Africa for Q4 2023, examining trends in downloads, revenue, and active users.
In Q4 2023, the performance of the top 5 turn-based tactics games in South Africa revealed distinct trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers valuable insights into the market dynamics of these popular games.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB saw a significant peak in weekly revenue, reaching approximately $1.1K in the first week of December. Weekly downloads, however, experienced a decline from 256 in late September to 169 by the end of December. Active users showed a fluctuating trend, starting at 1.3K in late September and ending the quarter at 1.2K.
Bowmasters - Multiplayer Game by Playgendary Limited demonstrated strong performance in weekly downloads, peaking at nearly 15.8K in the final week of December. Revenue showed a consistent upward trend, with a notable increase to $438 in mid-December. Similarly, active users grew significantly, from 70.4K in late September to over 80.8K by the end of the quarter.
TINYSOFT’s Magic War Legends had a relatively stable revenue trend, peaking at $370 in early October and maintaining around $200-$300 towards the end of the quarter. Downloads remained minimal throughout the quarter, with the highest being 21 in early October. Active users declined from 116 in late September to 56 by the end of December.
FINAL FANTASY BE:WOTV by SQUARE ENIX showed modest revenue figures, with a peak of $302 in late September. Downloads were almost negligible, with only a few instances of activity. No active user data was recorded for this game during the quarter.
The Walking Dead No Man's Land from Deca Live Operations GmbH had steady revenue, peaking at $247 in late October. Weekly downloads were consistent, with minor fluctuations and a peak of 210 in late November. Active users remained stable throughout the quarter, averaging around 530, with a slight increase to 600 in late November.
For more detailed insights and data on these games, visit Sensor Tower.